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- Zaserboard is a two to four player game with the goal of defeating all other
- players by destroying their kings. Zaserboard is played on a 13 X 13 chess
- like board with each Zaserpiece having different characteristics.
-
-
- Zaserboard Objective and Rules
-
- Each player starts the game with 10 pieces. Each Zaserpiece has its own
- special abilities which are outlined below. The object of the game is
- destroy all of your evil opponents Zaserkings; therefore, eliminating them
- from the game and declaring yourself ruler of Zaserland. Zaserboard is
- a turn based board game where each player has the option of moving one of
- their pieces or firing a Zaserbullet at one of the opponents or even
- yourself. If you hit you hit a Zaserpiece belonging to anyone from an
- eliminating position that piece will be removed from the game. Zaserboard
- will continue in this turn based manner until there is only one Zaserking
- remaining. Important Note: "The Big Z Square" is a special square can
- be used to overcome the Sponge blocking power. If you have any of your
- Zaserpieces that have the ability to fire Zaserbullets firing from
- "The Big Z Square" you will fire what can only be described as Zbullet
- from Hell. The Zbullet can be used to destroy a Sponge in the blocking
- position.
-
-
- Zaserpiece Characteristics
-
- Sponge: could be related to the pawn in chess. The Sponges are allowed
- to move one space in any direction, but do not have the ability to fire
- Zaserbullets. However, sponges are valuable tools because they have the
- ability to block Zaserbullets. Zaserbullets can be fired through the
- Sponge from behind; therefore, it is only possible to destroy a Sponge from
- the two side positions.
-
- Fireman: is the primary offensive piece in the game. The Fireman has the
- ability to move the full length of the board in any direction. Each
- player starts Zaserboard with two Firemen. It is important to protect
- these pieces since they are one of two types of Zaserpieces that can
- fire Zaserbullets.
-
- Amp: can be used to build a strategy that will help you destroy your
- opponent. The Amp has the ability to take a single Zaserbullet and amplify
- it into three Zaserbullets. It is important to note that the Amp can only
- be used as an amplifier if hit from the large opening, otherwise it will be
- destroyed. The Amp can move the full length of the board, but only in a
- diagonal direction.
-
- Reflector: is the most versatile Zaserpiece. The Reflector can be used to
- defend your empire or conquer your opponents by redirecting Zaserbullets.
- Reflectors can move the full length of the board and can only be moved
- horizontally and vertically.
-
- KingZaser: must be defended at all costs. Once your KingZaser has been
- eliminated from the game so have you. KingZaser has the ability to move
- one space in any direction and fire Zaserbullets.
- Long live KingZaser!
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